April 8th, 2017

Dartmouth College


After three hackathons and our inaugural HackDay, we’re excited to bring back HackDay for its second iteration! We had a blast at last spring’s event - with over eighty participants, two student-run workshops, and awesome prizes, HackDay II is coming back bigger and stronger.

For those of you who don’t know, HackDay is a 12-hour learning-based, beginner focused event. It’s a great way to get a taste of our traditional 24-hour hackathon, as well as gain new skills as a beginner developer! We’re dividing the prizes into beginner and intermediate levels, so everyone has a chance to win something! We’re also excited to announce our partnership this year with Google. They’ll be bringing mentors and hosting workshops and are just as stoked to innovate, learn, and create with you!

What are you waiting for? Mark your calendars for April 8th, 2017 and check out some of the projects from our first HackDay!


import swag import hacking import questions

/* FAQ */

func what_is_a_hackday() {

Hackday is an event in which groups of hackers divided into teams develop a product. Programmers get together to build something from scratch, be it a website, app, or some other product of their imagination. There will be lots of food and prizes, and opportunities for beginners to learn!

func who_can_attend() {

Any university student (graduate or undergraduate) is welcome to participate! We also admit high school students with parental permission. Anyone and everyone is welcome to come and see what participants are working on, though, so feel free to swing by.

func ok_if_no_experience() {

That's completely fine! You'll have plenty of opportunity to pick the brains of talented students around you. We will also have workshops the previous day for you to learn something new.

func require_idea_or_team() {

Nope! Although you can sign up with teammates, you can also sign up as an individual, and we will help place you on a team.

func what_to_build() {

You can build whatever you want: websites, programs, mobile apps, anything! However, all code must be written during the hackathon - feel free to use open source libraries and APIs.

func num_people_per_team() {

We recommend working in teams of 3-4 people, though participants in the past have worked solo or in pairs as well. However, if your team would like to submit your project for prize consideration, we have a hard limit of 4 members per team.

func what_to_bring?() {

Laptop, cellphone, chargers. Please don't bring alcohol, drugs, or soldering equipment.

func what_can_I_win() {

A panel of judges will decide on the winning hacks based on criteria of creativity, usefulness, technical difficulty, and form. The top prizes are TBA.

func not_a_hacker() {

You can help by sponsoring the event. You can also spread the word about this event to students, friends, and media.

func deadline_to_register() {

Students may register up until the day of the event.

func get_to_dartmouth() {

Unfortunately, we will not be providing travel reimbursements at this time.

func other_questions() {

Shoot us an email at questions@hackdartmouth.io and we'll get back to you as soon as we can!



Thank you to our current sponsor Google!


And a special shout-out to our awesome partners:

Dartmouth College Department of Computer Science
Thayer School of Engineering
The Neukom Institute
DALI Lab at Dartmouth College